Your projects can use different materials. To specify colors and other fabric settings, click on the "Fabrics" section on the left of the plushie page.
Defining Fabrics
When you first open the "Fabrics" section, there is a default fabric already set and applied to the whole model. By clicking on the fabric entry in the list, you can specify its properties. There a different fabric properties you can specify:
- Name
- A descriptive name of the fabric. This can be it's color (e.g. "Blue"), a combination of color and brand (e.g. "CozyPile Beige"), a color and length descriptor (e.g. "Long Brown"), or anything else that helps you identify the fabric. This name will be printed on the sewing pattern pieces to help you identify which fabric to use for each piece.
- Color
- The base color of the fabric. You can either use the color picker to set a color, enter or paste a color string (e.g. hexadecimal, rgb, names, etc.), or click the eyedropper icon to select any color currently visible on your screen (the eyedropper tool might not be available on all browsers).
- Pile Length
-
This is the length of the fabric fibers. This information is often
found when shopping for fabric. Fur fabric naturally consists of
fibers of varying lengths. The pile length specifies the length of the
longer strands, defining the silhouette of the fabric. For pile
lengths longer than 1.3cm or 0.5inch, a Pro subscription is required.
Visual pile length is also influenced by the plushie size!Using 1cm length fabric for a plushie that is only 10cm big will look much fluffier than using the same fabric on a bigger plushie. So if the visual fur length looks off, check that the plushie has the correct size in the size section.
- Density Pro Only
- Density controls the number of strands. Low density fabrics have fewer short hairs, leaving only the silhouette defining long strands. Example: Setting this control to 25% means that only strands that are in the top 25% of length are displayed. There is often little visual difference in high density fabric (i.e. the difference between 80% and 90% might be imperceptible), because density first removes the shortest fibers, which are barely visible anyway.
- Structure Pro Only
- Structure controls how clumped or fine the fur strands appear. A higher structure produces more clumps, giving the fur a "wet" look. A lower structure produces finer, thinner hairs. While this is not a metric that is found in most fabric descriptions, "0" represents an artist chosen "default" look, usual fabric values are between -2 and 2.
- Bend Pro Only
- Bend controls the angle in which the fur bends towards the fur direction. For this to work correctly, ensure that you set the fur direction in the pattern section. An angle of 0° means the fur would be standing straight up, not following fur direction at all. An angle of 90° would lay the fur completely flat. Most fur has a bend of around 45°.
In addition to the sliders for the fabric settings, you can also enter exact values in the input fields.
Assigning fabrics to the model
To use a fabric for a specific pattern piece, first click on the paint icon next to the fabric you want to use. The paint icon will become active. Then, on the 3D model, click on the area you want to use the fabric for. This will set the fabric of the clicked pattern piece with the selected fabric. You can use your mouse to rotate the model (click and drag), zoom in and out (mouse wheel), and move the model around (drag with middle mouse button) to access all areas of the model.
If the "Symmetrical color assignment" switch is toggled on, then all pieces that share the same pattern will use the same fabric when applying a fabric to any of them. You can disable this functionality to assign different fabrics to pieces that share the same pattern.
You can leave the coloring mode by clicking outside of the model. This will deactivate the paint icon again.
When you change any property of a fabric, the change is also applied to the 3D model, letting you immediately see the result in the model. This allows you to easily experiment with different fabric parameters.
When you remove a fabric, pattern pieces that use the removed fabric will be using the first fabric in the list instead.
A single pattern piece is always cut from the same fabric, so it is not possible to assign two different fabrics or colors to it.
However, you can add additional details by placing images on the pattern pieces or drawing on them. The next chapter shows how to do that.
Next chapter: Adding Details to your Plushie
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